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Pressing the macro for the first time will equip your fishing gear and apply a lure. After that, the macro will simply cast your fishing line. When your lure wears off, the macro will automatically reapply it when needed. 1 Aliases 2 Arguments 3 Notes Slash commands Equips an item in your inventory. There are two valid methods: /equip item /equip BagId slot equip eq item The name of the item to be equipped. BagId The bag the item is in (0 is backpack, etc.) slot The slot number, starting at 1. This will equip the item in the first available slot that it can be put into (similar to right clicking the item in. This macro takes care of many tasks It equips all of my fishing gear. It automatically applies a lure when the buff falls off. Best free online poker training site. It casts my fishing pole. Pressing the macro for the first time will equip your fishing gear and apply a lure. After that, the macro will simply cast your fishing line.
WEAPON-SWAP MACROS: Lots of requests for Weapon Swaps, so here are some of the basics. From these you should be able to substitute the Spell of your choice and swap away!
Please Note: If you are spamming these it is possible for you to hit the macro before the game registers that you have the correct weapon in hand, which will cause you to switch weapons again instead of casting the appropriate ability.
We have also heard of people having trouble with these macros when using non-standard UIs or ¡°Bar¡± addons.
THE BASICS
/equipslot <slot> <itemname>
WEAPON-SWAP then AMBUSH
Hit it once to switch to a dagger, then spam it to cast Ambush as soon as it's ready. I generally use this in conjunction with the Weapon-Swap then Backstab macro below. This allows me to toggle back to my main weapon after I de-stealth.
/equip <item name>
/cast Ambush
WEAPON-SWAP then BACKSTAB
Assuming you don¡¯t have a dagger equipped, this will swap your weapon on first click, then cast Backstab AND swap weapon back on the second click.
/cast Backstab
/run UseContainerItem(x,y)
Alternatively:
/cast [equipped:daggers] backstab; equip <dagger name>
SWORD / DAGGER SWAP -> MUTILATE / SINISTER STRIKE
The first macro will equip a dagger then cast Mutilate.
/cast [noequipped:One-HandSword] Mutilate
/equip [equipped:Sword] <dagger name>
This one will equip a sword, then cast Sinister Strike.
/cast [equipped:Sword] Sinister Strike;
/equip [noequipped:Sword] <sword name>
MAIN-HAND <=> OFF-HAND WEAPON SWAP
This macro swaps your Main-Hand weapon with your Off-Hand weapon.
/equipslot 16 <link weapon>
/equipslot 17 <link weapon>
Or, you could try using a Modifier (shift/ctrl/alt) or Button:
/equipslot 16 [button:2] <weapon name>, <weapon name>
/equipslot 17 [button:2] <weapon name>, <weapon name>
So in theory, you can Right-Click the macro to equip the first named items, or Left-Click the macro to equip the second named items.
MAIN-HAND WEAPON SWAP (Right-Click / Left-Click)
Left-click to equip the second weapon, right-click to equip the first weapon.
/equipslot 16 [button:2] <weapon name>, <weapon name>
This one is similar, but is not Main-Hand specific:
/equip [button:2] <weapon name>, <weapon name>
AMBUSH = DAGGER / HEMORRHAGE = SWORD -> WEAPON SWAP MACRO
If you are stealthed it will equip a dagger, if you are not stealthed it will equip a sword. If you have a dagger equipped and are stealthed it will cast Ambush. If you have a One-Handed Sword equipped it will cast Hemorrhage.
/equip [stealth] <dagger name>, [nostealth] <sword name>
/cast [equipped:daggers, stealth] Ambush; [equipped: One-Handed Swords] Hemorrhage
STEALTH -> MAIN-HAND / OFF-HAND SWAP -> BACKSTAB
This macro will stealth, then switch main and off hand weapons, cast back stab, then switch weapons again all in one macro. Reset the /castsequence by pressing ctrl then clicking the macro.
/castsequence reset=ctrl Stealth, Backstab
/script PickupInventoryItem(16); PickupInventoryItem(17)
MAIN-HAND SWAP -> DAGGER <=> SWORD
This looks for your Sword and if it IS equipped, it will swap in the Dagger. If the Sword is NOT equipped, then it will swap in the Sword.
/script if strfind(GetInventoryItemLink('player',16)or', '<sword name>') then EquipItemByName('<dagger name>', 16) else EquipItemByName('<sword name>', 16) end
This post is not hunter specific, but it’s something I’d been meaning to share for awhile…
My Handy Dandy Fishing Macro
#showtooltip Fishing
/equip Mastercraft Kalu’ak Fishing Pole
/equip Weather-Beaten Fishing Hat
/console Sound_EnableSFX 0
/use Weather-Beaten Fishing Hat
/console Sound_EnableSFX 1
/use Fishing
/script UIErrorsFrame:Clear()
/equip Mastercraft Kalu’ak Fishing Pole
/equip Weather-Beaten Fishing Hat
/console Sound_EnableSFX 0
/use Weather-Beaten Fishing Hat
/console Sound_EnableSFX 1
/use Fishing
/script UIErrorsFrame:Clear()
Yes folks… I have a macro for just about everything. ?
While this may seem needless and a bit silly, it’s actually quite practical. This macro takes care of many tasks…
- It equips all of my fishing gear.
- It automatically applies a lure when the buff falls off.
- It casts my fishing pole.
Pressing the macro for the first time will equip your fishing gear and apply a lure. After that, the macro will simply cast your fishing line. When your lure wears off, the macro will automatically reapply it when needed. There are a couple of other lines in there to mute the error spam (fishing lure not ready yet, etc.), but still allow you to still hear the whiz of the fishing reel, as well as the splash of water when you have a fish on the line.
Slot reservation cs 1.6 plugin. The macro just basically makes it really easy to toss on all of your +fishing gear, equip your pole, and never forget to keep your fishing lure buff applied. Nothing super fancy, but a space-saving convenience macro nonetheless. It’s a one-button solution for fishing. ?
Those of you who like to do a little fishing now and again – you should try it. Be sure to replace or add any additional pieces of equipment if your fishing gear differs from mine.
Wow Macro Weapon Slot
I created it a few months ago when I started going after the Blacktip Shark. I haven’t had any luck catching it yet, but at least the event caused me to script this macro. ?